Flash UI changes


Since last week the Flash application changed- I added support for numerical keys for hitting. We mapped the numerical keys 1 to 6 to the 6 animals positions that can be hit. This way, it is enough to press a key to simulate the throw of a ball.

The reason behind this application architectural change is that we needed an smart way to simulate the sensors that were hit, without actually having the entire setup in our workplace.

Also, a nice tweak in the application’s ActionScript behind code allows it to easily be connected to an Arduino board.

Here is the new version:

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