Flash


I was in charge with our brand new solution for an online Healthcare project – Alensa Online. The CEO trusted me the all the decisions in all software and hardware technology that were imposed by the architectural changes that we thought of. I’ve been asked to overview all aspects regarding our online presence: hosting company, maintenance and updating Windows 2003 Server including setup and configuration of IIS Web server and SQL 2005 Server.

Alensa Online


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Latest additions :sounds in our application, allowing user to get auditive feedback, background and confirmation for hit sounds for improving the User Experience, creating an immersive experience who tries to transpose the user into the real wood atmosphere, self generating levels, allowing users to improve themselves beyond our ideas about their possibilities: the user gets 60 seconds levels in which he has to hit more and more animals as he becomes better in targeting ( and in ball retrieval :-) ), changed the aspect ratio of the game from 4:3 to 16:9 to bette use the whiteboard's surface

Latest Flash UI changes


Since last week the Flash application changed- I added support for numerical keys for hitting. We mapped the numerical keys 1 to 6 to the 6 animals positions that can be hit. This way, it is enough to press a key to simulate the throw of a ball.The reason behind this application architectural change is that we needed an smart way to simulate the sensors that were hit, without actually having the entire setup in our workplace.

Flash UI changes



This week we work also on the User Interface - the Flash GUI. It was challenging sinceI haven't previous experience in creating games in Flash. The application creates 4 spots in the bottom of the scene and 2 in the top to show randomly an new animal each time one is hit. This areas are hit areas designed to respond to phisical sensors placed on the back of the board on which the Flash Game will be projected.

The User Interface