This section will present the Breiny application’s user interface and the available interactions with it, features which will be evaluated by the users. Following the requirements for extensibility, modularity and flexibility, the subsequent visible objects were separated into several user controls.
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Be careful when copying information from this article! The paper is already published and you will be charged with plagiarism! My thesis proposes several approaches as result of the research questions. Their validity of each approach should be verified by allowing users to interact with a prototype built to fulfill all the proposed solutions. Hence, the final users will prove the correctness of this thesis approaches. The implemented prototype will be a brainstorming supporting application. Because my thesis studies brainstorming on a tabletop, I will choose the Microsoft Surface as the underlying hardware because it supports multitouch and multiuser experience. […]
is article presents the system architecture and the underlying decisions that were taken to achieve the above requirements. The system requires a repository for sessions, a repository for Brainstorming items and a native Windows application for achieving the baseline of desired features. Thus, a distributed client – server architecture is considered, exemplified here.
In this section the application requirements will be presented. They are split into functional and non-functional ones. The first refers to all the features needed to be implemented, while the second category refers to performance, extensibility and scalability of the system.
There are two sets of features that must or can be implemented: the first ones which regulate the brainstorming activity as a set of rules; the second ones add productivity to the process, enabling additional scenarios that improve the user experience.